Destructor is a value that can clean itself up when it is deallocated.
| 218 | // Destructor is a value that can clean itself up when |
| 219 | // it is deallocated. |
| 220 | type Destructor interface { |
| 221 | Destruct() error |
| 222 | } |
| 223 | |
| 224 | type usagePoolVal struct { |
| 225 | refs atomic.Int32 |
no outgoing calls
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