(target)
| 667 | }; |
| 668 | } |
| 669 | function repaint(target) { |
| 670 | return target.offsetWidth; |
| 671 | } |
| 672 | function calculateRealTime(animatingRect, fromRect, toRect, options) { |
| 673 | return Math.sqrt(Math.pow(fromRect.top - animatingRect.top, 2) + Math.pow(fromRect.left - animatingRect.left, 2)) / Math.sqrt(Math.pow(fromRect.top - toRect.top, 2) + Math.pow(fromRect.left - toRect.left, 2)) * options.animation; |
| 674 | } |
no outgoing calls
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