SetServer sets the "server" field.
(v string)
| 463 | |
| 464 | // SetServer sets the "server" field. |
| 465 | func (u *NodeUpsert) SetServer(v string) *NodeUpsert { |
| 466 | u.Set(node.FieldServer, v) |
| 467 | return u |
| 468 | } |
| 469 | |
| 470 | // UpdateServer sets the "server" field to the value that was provided on create. |
| 471 | func (u *NodeUpsert) UpdateServer() *NodeUpsert { |