SetServer sets the "server" field.
(v string)
| 1060 | |
| 1061 | // SetServer sets the "server" field. |
| 1062 | func (u *NodeUpsertBulk) SetServer(v string) *NodeUpsertBulk { |
| 1063 | return u.Update(func(s *NodeUpsert) { |
| 1064 | s.SetServer(v) |
| 1065 | }) |
| 1066 | } |
| 1067 | |
| 1068 | // UpdateServer sets the "server" field to the value that was provided on create. |
| 1069 | func (u *NodeUpsertBulk) UpdateServer() *NodeUpsertBulk { |