SetServer sets the "server" field.
(v string)
| 669 | |
| 670 | // SetServer sets the "server" field. |
| 671 | func (u *NodeUpsertOne) SetServer(v string) *NodeUpsertOne { |
| 672 | return u.Update(func(s *NodeUpsert) { |
| 673 | s.SetServer(v) |
| 674 | }) |
| 675 | } |
| 676 | |
| 677 | // UpdateServer sets the "server" field to the value that was provided on create. |
| 678 | func (u *NodeUpsertOne) UpdateServer() *NodeUpsertOne { |