SetServer sets the "server" field.
(s string)
| 101 | |
| 102 | // SetServer sets the "server" field. |
| 103 | func (nu *NodeUpdate) SetServer(s string) *NodeUpdate { |
| 104 | nu.mutation.SetServer(s) |
| 105 | return nu |
| 106 | } |
| 107 | |
| 108 | // SetNillableServer sets the "server" field if the given value is not nil. |
| 109 | func (nu *NodeUpdate) SetNillableServer(s *string) *NodeUpdate { |
no outgoing calls
no test coverage detected