()
| 105 | } |
| 106 | |
| 107 | resetSpriteSheetCache () { |
| 108 | this.buildActions() |
| 109 | this.spriteSheets = {} |
| 110 | this.building = {} |
| 111 | } |
| 112 | |
| 113 | isFullyLoaded () { |
| 114 | // TODO: Come up with a better way to identify when the model doesn't have everything needed to build the sprite. ie when it's a projection without all the required data. |
no test coverage detected