ServerSentEventSender establishes a Server-Sent Event connection and allows the consumer to send messages to the client. The function returned allows you to send a single message to the client, while the channel lets you listen for when the connection closes. As much as possible, this function sho
(rw http.ResponseWriter, r *http.Request)
| 304 | // As much as possible, this function should be avoided in favor of using the |
| 305 | // OneWayWebSocket function. See OneWayWebSocket for more context. |
| 306 | func ServerSentEventSender(rw http.ResponseWriter, r *http.Request) ( |
| 307 | func(sse codersdk.ServerSentEvent) error, |
| 308 | <-chan struct{}, |
| 309 | error, |
| 310 | ) { |
| 311 | h := rw.Header() |
| 312 | h.Set("Content-Type", "text/event-stream") |
| 313 | h.Set("Cache-Control", "no-cache") |
| 314 | h.Set("Connection", "keep-alive") |
| 315 | h.Set("X-Accel-Buffering", "no") |
| 316 | |
| 317 | f, ok := rw.(http.Flusher) |
| 318 | if !ok { |
| 319 | panic("http.ResponseWriter is not http.Flusher") |
| 320 | } |
| 321 | |
| 322 | ctx := r.Context() |
| 323 | closed := make(chan struct{}) |
| 324 | type sseEvent struct { |
| 325 | payload []byte |
| 326 | errC chan error |
| 327 | } |
| 328 | eventC := make(chan sseEvent) |
| 329 | |
| 330 | // Synchronized handling of events (no guarantee of order). |
| 331 | go func() { |
| 332 | defer close(closed) |
| 333 | ticker := time.NewTicker(HeartbeatInterval) |
| 334 | defer ticker.Stop() |
| 335 | |
| 336 | for { |
| 337 | var event sseEvent |
| 338 | select { |
| 339 | case <-ctx.Done(): |
| 340 | return |
| 341 | case event = <-eventC: |
| 342 | case <-ticker.C: |
| 343 | event = sseEvent{ |
| 344 | payload: []byte(fmt.Sprintf("event: %s\n\n", codersdk.ServerSentEventTypePing)), |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | _, err := rw.Write(event.payload) |
| 349 | if event.errC != nil { |
| 350 | event.errC <- err |
| 351 | } |
| 352 | if err != nil { |
| 353 | return |
| 354 | } |
| 355 | f.Flush() |
| 356 | } |
| 357 | }() |
| 358 | |
| 359 | sendEvent := func(newEvent codersdk.ServerSentEvent) error { |
| 360 | buf := &bytes.Buffer{} |
| 361 | _, err := buf.WriteString(fmt.Sprintf("event: %s\n", newEvent.Type)) |
| 362 | if err != nil { |
| 363 | return err |