status requests a status update from the engine.
()
| 420 | |
| 421 | // status requests a status update from the engine. |
| 422 | func (c *configMaps) status() *ipnstate.Status { |
| 423 | sb := &ipnstate.StatusBuilder{WantPeers: true} |
| 424 | c.engine.UpdateStatus(sb) |
| 425 | return sb.Status() |
| 426 | } |
| 427 | |
| 428 | // updatePeerLocked processes a single update for a single peer. It is intended |
| 429 | // as internal function since it returns whether or not the config is dirtied by |
no test coverage detected