()
| 1010 | if (prevStencilTest) gl.disable(0xB90 /*GL_STENCIL_TEST*/); |
| 1011 | |
| 1012 | function draw() { |
| 1013 | gl.vertexAttribPointer(context.blitPosLoc, 2, 0x1406 /*GL_FLOAT*/, false, 0, 0); |
| 1014 | gl.drawArrays(5/*GL_TRIANGLE_STRIP*/, 0, 4); |
| 1015 | } |
| 1016 | |
| 1017 | if (context.defaultVao) { |
| 1018 | // WebGL 2 or OES_vertex_array_object |