| 28 | static GLboolean should_rotate = GL_TRUE; |
| 29 | |
| 30 | static void quit_tutorial( int code ) |
| 31 | { |
| 32 | /* |
| 33 | * Quit SDL so we can release the fullscreen |
| 34 | * mode and restore the previous video settings, |
| 35 | * etc. |
| 36 | */ |
| 37 | SDL_Quit( ); |
| 38 | |
| 39 | /* Exit program. */ |
| 40 | exit( code ); |
| 41 | } |
| 42 | |
| 43 | static void handle_key_down( SDL_keysym* keysym ) |
| 44 | { |
no test coverage detected