| 7 | #include <string.h> |
| 8 | |
| 9 | void test(const char *src) |
| 10 | { |
| 11 | GLuint shader = glCreateShader(GL_VERTEX_SHADER); |
| 12 | glShaderSource(shader, 1, &src, NULL); |
| 13 | glCompileShader(shader); |
| 14 | printf("%s\n", emscripten_webgl_get_shader_info_log_utf8(shader)); |
| 15 | assert(emscripten_webgl_get_shader_parameter_d(shader, GL_COMPILE_STATUS) == 1); |
| 16 | } |
| 17 | |
| 18 | int main() |
| 19 | { |