()
| 90 | glue(); |
| 91 | // gl emulation style code |
| 92 | function _glCreateShader() { |
| 93 | return 1; |
| 94 | } |
| 95 | function emulate() { |
| 96 | var saved = _glCreateShader; |
| 97 | _glCreateShader = function _glCreateShader(shaderType) { // the name here is just for show in stack traces! |
nothing calls this directly
no outgoing calls
no test coverage detected