| 77 | } |
| 78 | |
| 79 | int main(int argc, char **argv) |
| 80 | { |
| 81 | int w, h, i; |
| 82 | int arg = argc > 1 ? argv[1][0] - '0' : 3; |
| 83 | switch(arg) { |
| 84 | case 0: return 0; break; |
| 85 | case 1: w = h = 32; i = 2500; break; |
| 86 | case 2: w = h = 32; i = 13000; break; |
| 87 | case 3: w = h = 32; i = 24000; break; |
| 88 | case 4: w = h = 32; i = 5*24000; break; |
| 89 | case 5: w = h = 32; i = 10*24000; break; |
| 90 | default: printf("error: %d\\n", arg); return -1; |
| 91 | } |
| 92 | |
| 93 | printf("life: %d,%d,%d,%d\n", arg, w, h, i); |
| 94 | game(w, h, i); |
| 95 | |
| 96 | return 0; |
| 97 | } |
| 98 |