| 129 | } |
| 130 | |
| 131 | void Beeper::beep(double toneFrequency, int durationMSecs) { |
| 132 | BeepObject bo; |
| 133 | bo.toneFrequency = toneFrequency; |
| 134 | bo.samplesLeft = durationMSecs * frequency / 1000; |
| 135 | |
| 136 | SDL_LockAudio(); |
| 137 | beeps.push(bo); |
| 138 | SDL_UnlockAudio(); |
| 139 | } |
| 140 | |
| 141 | Beeper *beep = 0; |
| 142 |