| 135 | } |
| 136 | |
| 137 | void Beeper::beep(double toneFrequency, int durationMSecs) { |
| 138 | BeepObject bo; |
| 139 | bo.toneFrequency = toneFrequency; |
| 140 | bo.samplesLeft = durationMSecs * frequency / 1000; |
| 141 | |
| 142 | SDL_LockAudio(); |
| 143 | beeps.push(bo); |
| 144 | SDL_UnlockAudio(); |
| 145 | } |
| 146 | |
| 147 | Beeper *beep = 0; |
| 148 |