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Functions2,699 in github.com/eva-engine/eva.js

↓ 3 callersFunctiongetStringOrSymbol
(address)
examples/public/libktx.js:9
↓ 3 callersFunctionheap32VectorToArray
(count, firstElement)
examples/public/basis/basis_transcoder.js:754
↓ 3 callersMethodisActive
Returns false when the bone has not been computed because {@link BoneData#skinRequired} is true and the * {@link Skeleton#skin active skin} does n
packages/plugin-renderer-spine/lib/pixi-spine.js:5410
↓ 3 callersMethodisConcave
(index, vertexCount, vertices, indices)
packages/plugin-renderer-spine/lib/pixi-spine.js:10100
↓ 3 callersMethodisConcave
(index, vertexCount, vertices, indices)
packages/plugin-renderer-spine36/lib/pixi-spine.js:5314
↓ 3 callersMethodload
()
packages/eva.js/__tests__/__mocks__/resource-loader.ts:45
↓ 3 callersFunctionloadTitle
(title: string, x: number, y: number)
examples/src/compressed-texture-animation.ts:75
↓ 3 callersMethodlocalToWorld
Transforms a point from the bone's local coordinates to world coordinates.
packages/plugin-renderer-spine/lib/pixi-spine.js:5660
↓ 3 callersMethodmarkTime
({ time = this.currentTime, entropy = this.entropy, playbackRate = this.playbackRate } = {})
packages/eva.js/lib/timeline/index.ts:99
↓ 3 callersMethodnewArray
(size, defaultValue)
packages/plugin-renderer-spine36/lib/pixi-spine.js:290
↓ 3 callersMethodnewMeshAttachment
(skin, name, path2, sequence)
packages/plugin-renderer-spine/lib/pixi-spine.js:5262
↓ 3 callersMethodonProgress
(param: EventParam)
packages/eva.js/lib/loader/Progress.ts:30
↓ 3 callersMethodplay
()
packages/plugin-sound/lib/Sound.ts:101
↓ 3 callersFunctionpointOnLine2D
* a * @private * @param {*} x1 a * @param {*} y1 a * @param {*} x2 a * @param {*} y2 a * @param {*} x3 a * @param {*} y3 a * @return {*}
packages/plugin-renderer-lottie/lib/lottie-core.js:567
↓ 3 callersMethodqueueAsset
(clientId, textureLoader, path2)
packages/plugin-renderer-spine36/lib/pixi-spine.js:6767
↓ 3 callersFunctionrandomFruit
(type)
examples/src/matter.ts:378
↓ 3 callersMethodreadEntry
(entry, line)
packages/plugin-renderer-spine/lib/pixi-spine.js:4773
↓ 3 callersFunctionreadTimeline2
(input, timeline, scale)
packages/plugin-renderer-spine/lib/pixi-spine.js:9666
↓ 3 callersFunctionreadTimeline22
(keys, timeline, name1, name2, defaultValue, scale)
packages/plugin-renderer-spine/lib/pixi-spine.js:11564
↓ 3 callersMethodreadValue
()
packages/plugin-renderer-spine36/lib/pixi-spine.js:3234
↓ 3 callersMethodremove
(value)
packages/plugin-renderer-spine/lib/pixi-spine.js:30
↓ 3 callersMethodremove
(changed: ComponentChanged)
packages/plugin-renderer-mask/lib/system.ts:107
↓ 3 callersMethodremove
* remove a animationGroup child to array * @param {AnimationGroup} child AnimationGroup instance
packages/plugin-renderer-lottie/lib/lottie-pixi.js:3017
↓ 3 callersMethodremoveAll
()
packages/plugin-renderer-spine/lib/pixi-spine.js:5878
↓ 3 callersMethodremoveGameObject
* 从场景移除游戏对象 * * 将游戏对象从场景的管理列表中移除, * 但不会销毁游戏对象本身。 * * @param gameObject - 要移除的游戏对象
packages/eva.js/lib/game/Scene.ts:73
↓ 3 callersFunctionremoveRunDependency
(id)
examples/public/libktx.js:9
↓ 3 callersMethodresume
* resume or play this animation group * @return {this}
packages/plugin-renderer-lottie/lib/lottie-pixi.js:2804
↓ 3 callersMethodseekTimeMark
(entropy)
packages/eva.js/lib/timeline/index.ts:162
↓ 3 callersMethodsetAnimationWith
Sets the current animation for a track, discarding any queued animations. If the formerly current track entry was never * applied to a skeleton, it
packages/plugin-renderer-spine/lib/pixi-spine.js:3881
↓ 3 callersMethodsetCurrent
(index, current, interrupt)
packages/plugin-renderer-spine/lib/pixi-spine.js:3850
↓ 3 callersMethodsetCurrent
(index, current, interrupt)
packages/plugin-renderer-spine36/lib/pixi-spine.js:2014
↓ 3 callersMethodsetSprite
(component: MaskComponent, sprite)
packages/plugin-renderer-mask/lib/system.ts:177
↓ 3 callersMethodsetTexture
(texture)
packages/plugin-renderer-spine36/lib/pixi-spine.js:3266
↓ 3 callersMethodsetToSetupPose
()
packages/plugin-renderer-spine36/lib/pixi-spine.js:2947
↓ 3 callersFunctionsgn
(value)
examples/public/libktx.js:9
↓ 3 callersMethodsinDeg
(degrees)
packages/plugin-renderer-spine/lib/pixi-spine.js:158
↓ 3 callersMethodsortPathConstraintAttachment
(skin, slotIndex, slotBone)
packages/plugin-renderer-spine/lib/pixi-spine.js:7628
↓ 3 callersMethodsortPathConstraintAttachment
(skin, slotIndex, slotBone)
packages/plugin-renderer-spine36/lib/pixi-spine.js:4627
↓ 3 callersMethodsortReset
(bones)
packages/plugin-renderer-spine36/lib/pixi-spine.js:4657
↓ 3 callersMethodstart
(entry)
packages/plugin-renderer-spine36/lib/pixi-spine.js:2300
↓ 3 callersMethodstop
()
packages/plugin-transition/lib/Animation.ts:145
↓ 3 callersFunctionstringToUTF8Array
(str,heap,outIdx,maxBytesToWrite)
examples/public/libktx.js:9
↓ 3 callersFunctionthrowInstanceAlreadyDeleted
(obj)
examples/public/libktx.js:9
↓ 3 callersFunctionthrowInstanceAlreadyDeleted
(obj)
examples/public/basis/basis_transcoder.js:464
↓ 3 callersMethodtoFloatArray
(array)
packages/plugin-renderer-spine/lib/pixi-spine.js:273
↓ 3 callersMethodtriggerPause
Call onPause method on all gameObject
packages/eva.js/lib/game/Game.ts:411
↓ 3 callersFunctionupcastPointer
(ptr, ptrClass, desiredClass)
examples/public/basis/basis_transcoder.js:546
↓ 3 callersMethodupdate
()
packages/plugin-renderer/lib/System.ts:131
↓ 3 callersMethodupdateLottie
(lottieLayer, _forceUpdate = false)
packages/plugin-renderer-lottie/lib/lottie-pixi.js:462
↓ 3 callersMethodupdateWorldTransform
Updates the world transform for each bone and applies constraints.
packages/plugin-renderer-spine36/lib/pixi-spine.js:4665
↓ 3 callersMethodwebkit602BugfixHelper
(alpha, blend)
packages/plugin-renderer-spine/lib/pixi-spine.js:280
↓ 3 callersMethodworldToLocal
(world)
packages/plugin-renderer-spine36/lib/pixi-spine.js:3016
↓ 2 callersFunctionA
* 公因式A * * @private * @param {number} aA1 控制分量 * @param {number} aA2 控制分量 * @return {number} 整个公式中的A公因式的值
packages/plugin-renderer-lottie/lib/lottie-core.js:253
↓ 2 callersFunctionB
* 公因式B * * @private * @param {number} aA1 控制分量1 * @param {number} aA2 控制分量2 * @return {number} 整个公式中的B公因式的值
packages/plugin-renderer-lottie/lib/lottie-core.js:265
↓ 2 callersFunctionC
* 公因式C * * @private * @param {number} aA1 控制分量1 * @param {number} aA2 控制分量2 * @return {number} 整个公式中的C公因式的值
packages/plugin-renderer-lottie/lib/lottie-core.js:277
↓ 2 callersFunctionUTF8ArrayToString
(u8Array, idx, maxBytesToRead)
examples/public/basis/basis_transcoder.js:122
↓ 2 callersFunctionUTF8ToString
(ptr, maxBytesToRead)
examples/public/basis/basis_transcoder.js:149
↓ 2 callersFunction__emval_decref
(handle)
examples/public/libktx.js:9
↓ 2 callersFunction__emval_decref
(handle)
examples/public/basis/basis_transcoder.js:852
↓ 2 callersFunction__glGetActiveAttribOrUniform
(funcName,program,index,bufSize,length,size,type,name)
examples/public/libktx.js:9
↓ 2 callersFunction_defineProperties
(e, r)
packages/plugin-renderer-lottie/lib/lottie-core.js:17
↓ 2 callersMethod_destroy
(name, loadError = false)
packages/eva.js/lib/loader/Resource.ts:211
↓ 2 callersMethod_doAddSlotObject
(slot: number | string, gameObject: GameObject, container: Container, options?: { followAttachmentTimeline?: b
packages/spine-base/lib/Spine.ts:347
↓ 2 callersMethod_extraCamera
* 提取相机层 * @private * @param {object} layer layer data * @param {object} session session * @return {lottieLayer}
packages/plugin-renderer-lottie/lib/lottie-pixi.js:2373
↓ 2 callersMethod_extraComp
* 提取预合成 * @private * @param {object} layer layer data * @param {object} _session session * @param {boolean} isRoot isRoot * @return {lo
packages/plugin-renderer-lottie/lib/lottie-pixi.js:2263
↓ 2 callersFunction_getPrototypeOf
(t)
packages/plugin-renderer-lottie/lib/lottie-core.js:36
↓ 2 callersMethod_interactivePrune
(container: Container)
packages/plugin-worker/lib/events/EventBoundary.ts:505
↓ 2 callersMethod_notifyListeners
* Similar to {@link EventEmitter.emit}, except it stops if the `propagationImmediatelyStopped` flag * is set on the event. * @param e - The even
packages/plugin-worker/lib/events/EventBoundary.ts:1318
↓ 2 callersMethod_onComplete
* complete handle
packages/plugin-renderer-lottie/lib/lottie-pixi.js:1446
↓ 2 callersMethod_prepareChildComp
* 准备提取预合成 * @private * @param {object} comp comp container * @param {object} session session
packages/plugin-renderer-lottie/lib/lottie-pixi.js:2235
↓ 2 callersMethod_removeComponent
(componentName: string)
packages/eva.js/lib/core/GameObject.ts:256
↓ 2 callersMethod_searchNodes
* search node tree * @private * @param {string} selector layer classname or idname * @param {*} node start node * @param {*} nodes match r
packages/plugin-renderer-lottie/lib/lottie-pixi.js:2435
↓ 2 callersMethod_transferMouseData
* Transfers base & mouse event data from the {@code nativeEvent} to the federated event. * @param event * @param nativeEvent
packages/plugin-worker/lib/events/EventSystem.ts:662
↓ 2 callersMethod_updateAndApplyState
* Advance the state and skeleton by the given time, then update slot objects too. * The container transform is not updated. * * @param time t
packages/plugin-renderer-spine/lib/pixi-spine.js:12894
↓ 2 callersMethod_updateAndApplyState
* Advance the state and skeleton by the given time, then update slot objects too. * The container transform is not updated. * * @param time t
packages/plugin-renderer-spine36/lib/pixi-spine.js:8055
↓ 2 callersMethodadd
({ frames, id, component })
packages/plugin-renderer-sprite-animation/lib/system.ts:112
↓ 2 callersMethodadd
(changed: ComponentChanged)
packages/plugin-sound/lib/SoundSystem.ts:137
↓ 2 callersMethodadd
(changed: ComponentChanged)
packages/plugin-renderer-nine-patch/lib/system.ts:42
↓ 2 callersMethodadd
* 监听组件被添加至游戏对象 * @param changed 改变的组件
packages/plugin-a11y/lib/A11ySystem.ts:295
↓ 2 callersMethodadd
* add a animationGroup child to array * @param {AnimationGroup} child AnimationGroup instance * @return {AnimationGroup} child
packages/plugin-renderer-lottie/lib/lottie-pixi.js:2994
↓ 2 callersMethodaddAfterPosition
(p, temp, i, out, o)
packages/plugin-renderer-spine/lib/pixi-spine.js:6818
↓ 2 callersMethodaddAfterPosition
(p, temp, i, out, o)
packages/plugin-renderer-spine36/lib/pixi-spine.js:4154
↓ 2 callersMethodaddAnimationWith
Adds an animation to be played after the current or last queued animation for a track. If the track is empty, it is * equivalent to calling {@link
packages/plugin-renderer-spine/lib/pixi-spine.js:3919
↓ 2 callersMethodaddAnimationWith
(trackIndex, animation, loop, delay)
packages/plugin-renderer-spine36/lib/pixi-spine.js:2058
↓ 2 callersMethodaddBeforePosition
(p, temp, i, out, o)
packages/plugin-renderer-spine/lib/pixi-spine.js:6812
↓ 2 callersMethodaddBeforePosition
(p, temp, i, out, o)
packages/plugin-renderer-spine36/lib/pixi-spine.js:4148
↓ 2 callersFunctionaddBrightnessToRGB
* a * @param {*} color a * @param {*} offset a * @return {*}
packages/plugin-renderer-lottie/lib/lottie-core.js:7672
↓ 2 callersMethodaddContainer
(changed: ComponentChanged)
packages/plugin-renderer/lib/Transform.ts:64
↓ 2 callersMethodaddCurvePosition
(p, x1, y1, cx1, cy1, cx2, cy2, x2, y2, out, o, tangents)
packages/plugin-renderer-spine36/lib/pixi-spine.js:4160
↓ 2 callersMethodaddEvent
(gameObject: GameObject)
packages/plugin-a11y/lib/A11ySystem.ts:358
↓ 2 callersMethodaddHitArea
(changed: ComponentChanged, container, hitArea)
packages/plugin-renderer-event/lib/system.ts:176
↓ 2 callersFunctionaddHueToRGB
* a * @param {*} color a * @param {*} offset a * @return {*}
packages/plugin-renderer-lottie/lib/lottie-core.js:7689
↓ 2 callersFunctionaddPoint
(px, py, pathSegType)
packages/plugin-matterjs/lib/matter.js:10118
↓ 2 callersFunctionaddRunDependency
(id)
examples/public/libktx.js:9
↓ 2 callersFunctionaddSaturationToRGB
* a * @param {*} color a * @param {*} offset a * @return {*}
packages/plugin-renderer-lottie/lib/lottie-core.js:7655
↓ 2 callersFunctionaddSegmentPoint
(segment)
packages/plugin-matterjs/lib/matter.js:10149
↓ 2 callersMethodaddSkin
Adds all attachments, bones, and constraints from the specified skin to this skin.
packages/plugin-renderer-spine/lib/pixi-spine.js:8268
↓ 2 callersMethodaddSlotObject
* 将一个 GameObject 挂载到 Spine 的指定插槽上 * * 挂载后 GameObject 会跟随骨骼运动。当 Spine 组件销毁时, * 挂载的 GameObject 也会被自动销毁。 * * @param slot - 插槽名称或索引 * @p
packages/spine-base/lib/Spine.ts:329
↓ 2 callersMethodapply1
Applies 1 bone IK. The target is specified in the world coordinate system.
packages/plugin-renderer-spine/lib/pixi-spine.js:6112
↓ 2 callersMethodapplyResolution
* 递归应用 resolution 到容器中所有支持该属性的子对象
packages/plugin-renderer-render/lib/system.ts:80
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