MCPcopy Create free account
hub / github.com/eva-engine/eva.js / update

Method update

packages/plugin-matterjs/lib/PhysicsSystem.ts:111–119  ·  view source on GitHub ↗

* 每一次游戏循环调用,可以做一些游戏操作,控制改变一些组件属性。 * * Called by every loop, can do some operation, change some property or other component property.

(e)

Source from the content-addressed store, hash-verified

109 * Called by every loop, can do some operation, change some property or other component property.
110 */
111 update(e) {
112 const changes = this.componentObserver.clear();
113 for (const changed of changes) {
114 if (changed) {
115 this.componentChanged(changed);
116 }
117 }
118 this.engine.update(e);
119 }
120
121 componentChanged(changed: ComponentChanged) {
122 if (changed.component instanceof Physics) {

Callers

nothing calls this directly

Calls 2

componentChangedMethod · 0.95
clearMethod · 0.45

Tested by

no test coverage detected