BoolKey adds a bool to be encoded, must be used inside an object as it will encode a key.
(key string, value bool)
| 102 | |
| 103 | // BoolKey adds a bool to be encoded, must be used inside an object as it will encode a key. |
| 104 | func (enc *Encoder) BoolKey(key string, value bool) { |
| 105 | if enc.hasKeys { |
| 106 | if !enc.keyExists(key) { |
| 107 | return |
| 108 | } |
| 109 | } |
| 110 | enc.grow(5 + len(key)) |
| 111 | r := enc.getPreviousRune() |
| 112 | if r != '{' { |
| 113 | enc.writeByte(',') |
| 114 | } |
| 115 | enc.writeByte('"') |
| 116 | enc.writeStringEscape(key) |
| 117 | enc.writeBytes(objKey) |
| 118 | enc.buf = strconv.AppendBool(enc.buf, value) |
| 119 | } |
| 120 | |
| 121 | // BoolKeyOmitEmpty adds a bool to be encoded and skips it if it is zero value. |
| 122 | // Must be used inside an object as it will encode a key. |