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Function RainbowText

src/components/tasks/RemoteSessionProgress.tsx:43–68  ·  view source on GitHub ↗
(t0)

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41// The phase offset lets the gradient cycle — so the colors sweep along the
42// text on each animation frame instead of being static.
43function RainbowText(t0) {
44 const $ = _c(5);
45 const {
46 text,
47 phase: t1
48 } = t0;
49 const phase = t1 === undefined ? 0 : t1;
50 let t2;
51 if ($[0] !== text) {
52 t2 = [...text];
53 $[0] = text;
54 $[1] = t2;
55 } else {
56 t2 = $[1];
57 }
58 let t3;
59 if ($[2] !== phase || $[3] !== t2) {
60 t3 = <>{t2.map((ch, i) => <Text key={i} color={getRainbowColor(i + phase)}>{ch}</Text>)}</>;
61 $[2] = phase;
62 $[3] = t2;
63 $[4] = t3;
64 } else {
65 t3 = $[4];
66 }
67 return t3;
68}
69
70// Smooth-tick a count toward target, +1 per frame. Same pattern as the
71// token counter in SpinnerAnimationRow — the ref survives re-renders and

Callers

nothing calls this directly

Calls 1

getRainbowColorFunction · 0.85

Tested by

no test coverage detected