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Functions8,347 in github.com/galacean/engine

↓ 43 callersMethodrotate
( rotationOrX: Vector3 | number, relativeToLocalOrY?: boolean | number, z?: number, relativeTo
packages/core/src/Transform.ts:498
↓ 43 callersFunctiontoString
(v: Vector3)
tests/src/math/Vector3.test.ts:4
↓ 41 callersFunctionN6
(a)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 41 callersMethod_addResourceReferCount
(resource: IReferable, count: number)
packages/core/src/Component.ts:157
↓ 41 callersMethodresolve
(value?: T | PromiseLike<T>)
packages/core/src/asset/AssetPromise.ts:25
↓ 41 callersMethodsubtract
* Determines the difference between two colors. * @param left - The first color to subtract * @param right - The second color to subtract * @
packages/math/src/Color.ts:77
↓ 41 callersFunctiontoString
(v: Vector4)
tests/src/math/Vector4.test.ts:4
↓ 40 callersFunctionthrowBindingError
(message)
packages/physics-physx/libs/physx.release.js:9
↓ 39 callersFunctionthrowBindingError
(message)
packages/physics-physx/libs/physx.release.downgrade.js:46
↓ 39 callersMethodtoString
()
packages/shader-lab/src/GSError.ts:18
↓ 38 callersFunctionGw
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 37 callersMethod_getDuration
* @internal
packages/core/src/animation/AnimatorState.ts:162
↓ 37 callersMethodscale
* Local scaling.
packages/core/src/Transform.ts:216
↓ 37 callersMethodsetColor
(property: string | ShaderProperty, value: Color)
packages/core/src/shader/ShaderData.ts:376
↓ 37 callersFunctiontoString
(v: Vector2)
tests/src/math/Vector2.test.ts:4
↓ 36 callersMethodcanIUse
* Check device capabilities.
packages/rhi-webgl/src/GLCapability.ts:95
↓ 36 callersFunctiondW
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 36 callersMethodgetColorTexture
* Get the render color texture by index. * @param index - Render color texture index
packages/core/src/texture/RenderTarget.ts:198
↓ 36 callersFunctionsetColliderProps
* @param entity entity need to set collider properties. * @param isDynamic set entity is dynamic or static. * @param isTrigger set collider is trigg
tests/src/core/physics/PhysicsScene.test.ts:100
↓ 35 callersFunctionformatValue
(value: number)
tests/src/core/physics/DynamicCollider.test.ts:51
↓ 35 callersMethodgetMaterial
(index: number = 0)
packages/core/src/Renderer.ts:221
↓ 34 callersMethodfindAnimatorState
* Get the state by name. * @param stateName - The state name * @param layerIndex - The layer index(default -1). If layer is -1, find the first s
packages/core/src/animation/Animator.ts:220
↓ 34 callersMethodnextUint8
()
packages/loader/src/resource-deserialize/utils/BufferReader.ts:32
↓ 34 callersMethodsetUVs
(uv: Vector2[] | null, channelIndex?: number)
packages/core/src/mesh/ModelMesh.ts:288
↓ 33 callersFunction_W
(a,b,c,d,e,f,g)
packages/physics-physx/libs/physx.release.downgrade.js:20
↓ 33 callersMethod_request
* @internal
packages/core/src/asset/ResourceManager.ts:201
↓ 33 callersMethodmove
* Moves kinematically controlled dynamic actors through the game world. * @param positionOrRotation - The desired position or rotation for the kine
packages/design/src/physics/IDynamicCollider.ts:160
↓ 33 callersFunctionuZ
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:17
↓ 32 callersFunctionDZ
(a,b,c,d,e,f,g)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 32 callersMethodcodeGen
(visitor: CodeGenVisitor)
packages/shader-lab/src/parser/AST.ts:1495
↓ 32 callersMethodscale
* Scale a color by the given value. * @param left - The color to scale * @param s - The amount by which to scale the color * @param out - The
packages/math/src/Color.ts:92
↓ 32 callersFunctionthrowBindingError
(message)
packages/loader/libs/basis_transcoder.js:9
↓ 31 callersMethoddot
* Determines the dot product of two vectors. * @param left - The first vector to dot * @param right - The second vector to dot * @returns The
packages/math/src/Vector2.ts:68
↓ 31 callersFunctiongy
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 30 callersFunctionCU
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:20
↓ 30 callersMethodaddAlphaKey
(timeOrKey: number | GradientAlphaKey, alpha?: number)
packages/core/src/particle/modules/ParticleGradient.ts:93
↓ 30 callersMethodgetTexture
(property: string | ShaderProperty)
packages/core/src/shader/ShaderData.ts:394
↓ 30 callersMethodmin
* Calculate a vector containing the smallest components of the specified vectors. * @param left - The first vector * @param right - The second v
packages/math/src/Vector2.ts:138
↓ 29 callersMethodaddTransition
(transitionOrAnimatorState: AnimatorStateTransition | AnimatorState)
packages/core/src/animation/AnimatorState.ts:104
↓ 29 callersFunctionfW
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 29 callersMethodkeys
* The keys of the curve.
packages/core/src/particle/modules/ParticleCurve.ts:21
↓ 29 callersMethodlength
* Calculate the length of this vector. * @returns The length of this vector
packages/math/src/Vector2.ts:289
↓ 29 callersMethodlerp
* Performs a linear interpolation between two color. * @param start - The first color * @param end - The second color * @param t - The blend
packages/math/src/Color.ts:109
↓ 29 callersFunctionresourceLoader
(assetType: string, extNames: string[], useCache: boolean = true)
packages/core/src/asset/ResourceManager.ts:627
↓ 29 callersFunctiontestParticleRendererBounds
( engine: Engine, render: ParticleRenderer, expectedMinBounds: { x: number; y: number; z: number }, ex
tests/src/core/particle/ParticleBoundingBox.test.ts:45
↓ 28 callersMethodaddBlendShape
* Add a BlendShape for this ModelMesh. * @param blendShape - The BlendShape
packages/core/src/mesh/ModelMesh.ts:589
↓ 28 callersMethoddeleteByIndex
* Delete the element at the specified index. * @param index - The index of the element to be deleted * @returns The replaced item is used to res
packages/core/src/utils/DisorderedArray.ts:83
↓ 28 callersMethodinvert
* Calculate the inverse of the specified matrix. * @param a - The matrix whose inverse is to be calculated * @param out - The inverse of the spe
packages/math/src/Matrix.ts:415
↓ 28 callersMethodremoveListener
* Remove a listener. * @param listener - The listener
packages/core/src/UpdateFlagManager.ts:55
↓ 28 callersMethodsetColliderLayerCollision
* Set whether two collision layers can collide with each other. * @param layer1 - The first collision layer * @param layer2 - The second collisi
packages/design/src/physics/IPhysics.ts:152
↓ 27 callersMethod_initialize
* @internal
packages/xr/src/XRManagerExtended.ts:278
↓ 27 callersFunctionaddBox
(cubeSize: Vector3, type: typeof DynamicCollider | typeof StaticCollider, pos: Vector3)
tests/src/core/physics/DynamicCollider.test.ts:34
↓ 27 callersFunctionformatValue
(value: number)
tests/src/core/physics/HingeJoint.test.ts:34
↓ 27 callersMethodgetColor
(property: string | ShaderProperty)
packages/core/src/shader/ShaderData.ts:356
↓ 26 callersFunctionVT
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 26 callersMethod_getTypeArray
* @internal
packages/core/src/particle/modules/ParticleCurve.ts:119
↓ 26 callersFunctionaddBox
(cubeSize: Vector3, type: typeof DynamicCollider | typeof StaticCollider, pos: Vector3)
tests/src/core/physics/PhysicsMaterial.test.ts:34
↓ 26 callersMethodaddEffect
* Add a PostProcessEffect to the PostProcess. * @remarks Only one effect of the same type can be added to the PostProcess. * @param type - The t
packages/core/src/postProcess/PostProcess.ts:88
↓ 26 callersMethodaddListener
* Add a listener. * @param listener - The listener
packages/core/src/UpdateFlagManager.ts:47
↓ 26 callersMethodcreateCuboid
* Create a cuboid mesh. * @param engine - Engine * @param width - Cuboid width * @param height - Cuboid height * @param depth - Cuboid dep
packages/core/src/mesh/PrimitiveMesh.ts:98
↓ 26 callersMethodsetVector3
(property: string | ShaderProperty, value: Vector3)
packages/core/src/shader/ShaderData.ts:262
↓ 25 callersFunctionaddBox
(cubeSize: Vector3, type: typeof DynamicCollider | typeof StaticCollider, pos: Vector3)
tests/src/core/physics/Joint.test.ts:11
↓ 25 callersMethodclamp
* Clamps the specified value. * @param v - The specified value * @param min - The min value * @param max - The max value * @returns The re
packages/math/src/MathUtil.ts:19
↓ 25 callersMethoddelete
* Delete the specified element. * @param element - The element to be deleted
packages/core/src/utils/DisorderedArray.ts:48
↓ 25 callersMethodnextUint32
()
packages/loader/src/resource-deserialize/utils/BufferReader.ts:44
↓ 25 callersFunctionxg
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:24
↓ 24 callersMethodaddCondition
( param: string | AnimatorCondition, mode?: AnimatorConditionMode, threshold?: AnimatorControllerP
packages/core/src/animation/AnimatorStateTransition.ts:90
↓ 24 callersMethodaddContentRestorer
* Add content restorer. * @param restorer - The restorer
packages/core/src/asset/ResourceManager.ts:180
↓ 24 callersMethodaddEventListener
* Add event listener for XR session.
packages/design/src/xr/IXRSession.ts:58
↓ 24 callersMethodcopyFromArray
* Copy from array like object. * @param source - Array like object * @param offset - The start offset * @returns This color
packages/math/src/Color.ts:280
↓ 24 callersMethodcreateCylinder
* Create a cylinder mesh. * @param engine - Engine * @param radiusTop - The radius of top cap * @param radiusBottom - The radius of bottom ca
packages/core/src/mesh/PrimitiveMesh.ts:157
↓ 24 callersFunctioni7
(a)
packages/physics-physx/libs/physx.release.downgrade.js:34
↓ 24 callersMethoduploadData
* Upload data to GPU set by `setPositions()`, `setNormals()`, `setColors()`, `setBoneWeights()`, `setBoneIndices()`, `setTangents()`, `setUVs()`, `set
packages/core/src/mesh/ModelMesh.ts:616
↓ 23 callersFunctionO5
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:23
↓ 23 callersMethod_render
* @internal
packages/core/src/sky/Sky.ts:61
↓ 23 callersMethodaddRootEntity
(indexOrChild: number | Entity, entity?: Entity)
packages/core/src/Scene.ts:324
↓ 23 callersFunctiong7
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 23 callersMethodgetPixelBuffer
* Get the pixel color buffer according to the specified area. * @param x - X coordinate of area start * @param y - Y coordinate of area start
packages/core/src/renderingHardwareInterface/IPlatformTexture2D.ts:53
↓ 23 callersMethodgetUVs
(channelIndex?: number)
packages/core/src/mesh/ModelMesh.ts:341
↓ 23 callersMethodtransform
* The transform of this entity.
packages/core/src/Entity.ts:155
↓ 23 callersFunctionyW
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 22 callersFunctionXT
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 22 callersMethodaddFrame
( frameOrWeight: BlendShapeFrame | number, deltaPositions?: Vector3[], deltaNormals?: Vector3[],
packages/core/src/mesh/BlendShape.ts:59
↓ 22 callersMethodevaluate
* Evaluates the color for the specified direction. * @param direction - Specified direction * @param out - Out color
packages/math/src/SphericalHarmonics3.ts:78
↓ 22 callersFunctionformatValue
(value: number)
tests/src/core/physics/ColliderShape.test.ts:20
↓ 22 callersMethodgetContext
* @internal
packages/core/src/audio/AudioManager.ts:23
↓ 22 callersMethodgetResourceByRef
* @internal * @beta Just for internal editor, not recommended for developers.
packages/core/src/asset/ResourceManager.ts:580
↓ 22 callersFunctionreadLatin1String
(ptr)
packages/physics-physx/libs/physx.release.downgrade.js:46
↓ 22 callersFunctionreadLatin1String
(ptr)
packages/physics-physx/libs/physx.release.js:9
↓ 22 callersMethodsetData
( byteLength: number, data: ArrayBuffer | ArrayBufferView, bufferByteOffset?: number, dataOffs
packages/core/src/renderingHardwareInterface/IPlatformBuffer.ts:6
↓ 22 callersMethodsetVector4
(property: string | ShaderProperty, value: Vector4)
packages/core/src/shader/ShaderData.ts:300
↓ 22 callersFunctiont6
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:32
↓ 21 callersFunctionCv
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 21 callersFunctionaddBox
(cubeSize: Vector3, type: typeof DynamicCollider | typeof StaticCollider, pos: Vector3)
tests/src/core/physics/HingeJoint.test.ts:21
↓ 21 callersMethodapplyTorque
* Apply a torque to the DynamicCollider. * @param torque - The force make the collider rotate
packages/core/src/physics/DynamicCollider.ts:342
↓ 21 callersMethodcopyToArray
* Copy the value of this color to an array. * @param out - The color * @param outOffset - The start offset
packages/math/src/Color.ts:294
↓ 21 callersMethodcreateVariable
(lexeme: string, type: GalaceanDataType, scope = EShaderStage.ALL)
packages/shader-lab/src/parser/builtin/variables.ts:18
↓ 21 callersFunctioneW
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 21 callersMethodgarbageCollection
* Garbage collection, clean up all cached elements.
packages/core/src/utils/DisorderedArray.ts:144
↓ 21 callersMethodgetCurrentAnimatorState
* Get the playing state from the target layerIndex. * @param layerIndex - The layer index
packages/core/src/animation/Animator.ts:211
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