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Functions8,347 in github.com/galacean/engine

↓ 5 callersMethod_isContainDirtyFlag
* @internal
packages/core/src/particle/ParticleRenderer.ts:264
↓ 5 callersMethod_lerpValue
(src: V, dest: V, weight: number, out?: V)
packages/core/src/animation/animationCurve/interfaces/IAnimationCurveCalculator.ts:17
↓ 5 callersMethod_processActive
* @internal
packages/core/src/Scene.ts:450
↓ 5 callersMethod_raycast
(ray: Ray, out: UIHitResult, distance: number)
packages/ui/src/interface/IGraphics.ts:9
↓ 5 callersMethod_registerModifyListener
* @internal
packages/core/src/Entity.ts:658
↓ 5 callersMethod_reset
* @internal
packages/core/src/animation/Animator.ts:313
↓ 5 callersMethod_setDirtyFlagFalse
* @internal
packages/core/src/particle/ParticleRenderer.ts:271
↓ 5 callersMethod_setDirtyFlagFalse
* @internal
packages/ui/src/component/advanced/Text.ts:278
↓ 5 callersMethod_setDirtyFlagTrue
(type: number)
packages/ui/src/component/UIGroup.ts:214
↓ 5 callersMethod_setIsRootCanvas
(isRootCanvas: boolean)
packages/ui/src/component/UICanvas.ts:607
↓ 5 callersMethod_setMassAndUpdateInertia
()
packages/core/src/physics/DynamicCollider.ts:455
↓ 5 callersMethod_setRealRenderMode
(curRealMode: number)
packages/ui/src/component/UICanvas.ts:658
↓ 5 callersMethod_unRegisterOnValueChanged
* @internal
packages/core/src/particle/modules/ParticleCurve.ts:217
↓ 5 callersMethod_updateUIHierarchyVersion
(version: number)
packages/ui/src/index.ts:74
↓ 5 callersFunctionaY
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 5 callersFunctionabort
(what)
packages/loader/libs/basis_transcoder.js:9
↓ 5 callersFunctionaddBox
(cubeSize: Vector3, type: typeof DynamicCollider | typeof StaticCollider, pos: Vector3)
tests/src/core/physics/Collider.test.ts:68
↓ 5 callersMethodaddEvent
(param: AnimationEvent | string, time?: number, parameter?: Object)
packages/core/src/animation/AnimationClip.ts:66
↓ 5 callersMethodaddTriggerParameter
* Add a trigger parameter to the controller. * @param name - The name of the parameter
packages/core/src/animation/AnimatorController.ts:65
↓ 5 callersMethodallocateSubChunk
(vertexCount: number)
packages/core/src/RenderPipeline/PrimitiveChunk.ts:68
↓ 5 callersMethodapplyValue
(value: V, weight: number, additive: boolean)
packages/core/src/animation/internal/animationCurveOwner/AnimationCurveOwner.ts:164
↓ 5 callersMethodbatch
(batcherManager: BatcherManager)
packages/core/src/RenderPipeline/RenderQueue.ts:39
↓ 5 callersFunctioncG
(a)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 5 callersFunctioncreateNamedFunction
(name,body)
packages/physics-physx/libs/physx.release.downgrade.js:46
↓ 5 callersMethodcreateRenderStates
()
packages/shader-lab/src/sourceParser/ShaderSourceFactory.ts:4
↓ 5 callersMethodcreateSubdivisionSurfaceSphere
* Create a sphere mesh by implementing Catmull-Clark Surface Subdivision Algorithm. * Max step is limited to 6. * @param engine - Engine * @p
packages/core/src/mesh/PrimitiveMesh.ts:70
↓ 5 callersMethodcrossFade
* Create a cross fade from the current state to another state with a normalized duration. * @param stateName - The state name * @param normalize
packages/core/src/animation/Animator.ts:140
↓ 5 callersFunctiond2
(a,b,c,d,e,f,g,h)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 5 callersFunctiondU
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:24
↓ 5 callersMethoddecompose
* Decompose this matrix to translation, rotation and scale elements. * @param translation - Translation vector as an output parameter * @param r
packages/math/src/Matrix.ts:985
↓ 5 callersMethoddispose
* Called when the object need be release.
packages/core/src/utils/ObjectPool.ts:27
↓ 5 callersFunctionet
(a)
packages/physics-physx/libs/physx.release.downgrade.js:33
↓ 5 callersFunctionf2
(a,b,c,d,e,f,g)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 5 callersFunctionfH
(a)
packages/physics-physx/libs/physx.release.downgrade.js:20
↓ 5 callersFunctiongV
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 5 callersFunctiongeneratePointerEvent
( type: string, pointerId: number, clientX: number, clientY: number, button: number = 0, buttons:
tests/src/ui/UIEvent.test.ts:298
↓ 5 callersMethodgetContacts
Get contact points.
packages/design/src/physics/ICollision.ts:12
↓ 5 callersMethodgetLoopArray
* Get the array use for loop. * @returns The array use for loop
packages/core/src/utils/SafeLoopArray.ts:73
↓ 5 callersMethodgetParameterValue
* Get the value of the given parameter. * @param name - The name of the parameter * @param value - The value of the parameter
packages/core/src/animation/Animator.ts:245
↓ 5 callersMethodgetTargetValue
()
packages/core/src/animation/internal/animationCurveOwner/assembler/IAnimationCurveOwnerAssembler.ts:9
↓ 5 callersMethodgetVertexElement
* Get `VertexElement` by attribute. * @param attribute - Vertex attribute * @returns Vertex element
packages/core/src/mesh/ModelMesh.ts:580
↓ 5 callersFunctionhW
(a,b,c,d,e,f,g)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersFunctioniO
(a)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersFunctioniS
(a,b,c,d,e,f,g,h,i,j,k,l,m,n)
packages/physics-physx/libs/physx.release.downgrade.js:14
↓ 5 callersMethodinit
()
packages/shader-lab/src/parser/AST.ts:138
↓ 5 callersFunctioninitPostProcessEnv
( callback: (camera: Camera, resArray: [GLTFResource, AmbientLight, Texture2D]) => void )
e2e/case/.initPostProcessEnv.ts:15
↓ 5 callersMethodintersectsPlaneAndPoint
* Get the intersection type between a plane and a point. * @param plane - The plane * @param point - The point * @returns The intersection ty
packages/math/src/CollisionUtil.ts:63
↓ 5 callersMethodintersectsPlaneAndSphere
* Get the intersection type between a plane and a sphere. * @param plane - The plane * @param sphere - The sphere * @returns The intersection
packages/math/src/CollisionUtil.ts:125
↓ 5 callersMethodisAbsoluteUrl
* Judge whether the url is absolute url. * @param url - The url to be judged. * @returns Whether the url is absolute url.
packages/core/src/Utils.ts:46
↓ 5 callersMethodisAttributeStruct
(type: string)
packages/shader-lab/src/codeGen/VisitorContext.ts:61
↓ 5 callersMethodisKeyHeldDown
* Whether the key is being held down, if there is no parameter, return whether any key is being held down. * @param key - The keys of the keyboard
packages/core/src/input/InputManager.ts:54
↓ 5 callersMethodisPointerDown
* Whether the pointer starts to be pressed down during the current frame, if there is no parameter, return whether any pointer starts to be pressed do
packages/core/src/input/InputManager.ts:122
↓ 5 callersMethodisPointerUp
* Whether the pointer is released during the current frame, if there is no parameter, return whether any pointer released during the current frame.
packages/core/src/input/InputManager.ts:139
↓ 5 callersMethodisTerminal
(sm: GrammarSymbol)
packages/shader-lab/src/lalr/Utils.ts:13
↓ 5 callersFunctionj_
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 5 callersFunctionlH
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:24
↓ 5 callersFunctionlz
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 5 callersFunctionnH
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersMethodnextUint64
()
packages/loader/src/resource-deserialize/utils/BufferReader.ts:86
↓ 5 callersFunctiono_
(a,b,c,d,e)
packages/physics-physx/libs/physx.release.downgrade.js:14
↓ 5 callersMethodoff
* Remove the event listener(s) of the specified event name. * @param event - Event name * @param fn - Function, If is undefined, delete all corr
packages/core/src/base/EventDispatcher.ts:108
↓ 5 callersFunctionog
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersMethodonRender
(context: RenderContext, cullingResults: CullingResults)
packages/core/src/RenderPipeline/DepthOnlyPass.ts:48
↓ 5 callersFunctionpU
(a)
packages/physics-physx/libs/physx.release.downgrade.js:27
↓ 5 callersFunctionpZ
(a,b,c,d,e)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersMethodparse
( source: string, basePathForIncludeKey: string, outMacroDefineList: MacroDefineList, parseMac
packages/shader-lab/src/Preprocessor.ts:38
↓ 5 callersFunctionpt
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersMethodpushScope
()
packages/shader-lab/src/parser/SemanticAnalyzer.ts:67
↓ 5 callersFunctionqN
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 5 callersFunctionrN
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:27
↓ 5 callersFunctionrT
(a)
packages/physics-physx/libs/physx.release.downgrade.js:32
↓ 5 callersFunctionregisterIncludes
()
packages/shader/src/index.ts:6
↓ 5 callersMethodremove
(transition: AnimatorStateTransition)
packages/core/src/animation/AnimatorStateTransitionCollection.ts:46
↓ 5 callersMethodremoveFromArray
* Fast remove an element from array. * @param array - Array * @param item - Element
packages/core/src/Utils.ts:9
↓ 5 callersMethodrotationAxisAngle
* Calculate a matrix rotates around an arbitrary axis. * @param axis - The axis * @param r - The rotation angle in radians * @param out - The
packages/math/src/Matrix.ts:250
↓ 5 callersMethodrotationMatrix3x3
* Calculate a quaternion from the specified 3x3 matrix. * @param m - The specified 3x3 matrix * @param out - The calculated quaternion
packages/math/src/Quaternion.ts:154
↓ 5 callersFunctionsA
(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersFunctionsN
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 5 callersMethodscanToken
()
packages/shader-lab/src/macroProcessor/MacroParserLexer.ts:95
↓ 5 callersMethodset
(ident: string, type: number, value?: any)
packages/shader-lab/src/sourceParser/ShaderSourceSymbol.ts:12
↓ 5 callersMethodsetContactOffset
* Sets the contact offset. * @param offset - contact offset
packages/design/src/physics/shape/IColliderShape.ts:30
↓ 5 callersMethodsetImageSource
* Setting pixels data through TexImageSource, designated area and texture mipmapping level. * @param imageSource - The source of texture * @para
packages/core/src/texture/Texture2D.ts:72
↓ 5 callersMethodsetVertexElements
* Set vertex elements. * @param elements - Vertex element collection
packages/core/src/mesh/BufferMesh.ts:43
↓ 5 callersFunctiontO
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersFunctiontw
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:17
↓ 5 callersMethodupdateOrientation
(deltaTime: number)
packages/core/src/animation/internal/AnimatorStatePlayData.ts:33
↓ 5 callersMethoduploadBuffer
()
packages/core/src/RenderPipeline/PrimitiveChunk.ts:90
↓ 5 callersMethoduploadTextures
* Upload texture shader data in shader uniform block. * @param uniformBlock - shader Uniform block * @param shaderData - shader data
packages/core/src/shader/ShaderProgram.ts:117
↓ 5 callersMethoduploadUnGroupTextures
* Upload ungroup texture shader data in shader uniform block.
packages/core/src/shader/ShaderProgram.ts:137
↓ 5 callersFunctionuw
(a)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 5 callersFunctionvZ
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 5 callersMethodviewportToWorldPoint
* Transform a point from viewport space to world space. * @param point - Point in viewport space, X and Y are the camera viewport space coordinates
packages/core/src/Camera.ts:524
↓ 5 callersFunctionvt
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:24
↓ 5 callersFunctionwarnOnce
(text)
packages/physics-physx/libs/physx.release.downgrade.js:9
↓ 5 callersFunctionwarnOnce
(text)
packages/physics-physx/libs/physx.release.js:9
↓ 5 callersFunctionxz
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 4 callersFunction$J
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 4 callersFunctionAH
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 4 callersFunctionAI
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 4 callersFunctionBY
(a)
packages/physics-physx/libs/physx.release.downgrade.js:18
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