* Called when the trigger stay. * @remarks onTriggerStay is called every frame while the trigger stay. * @param other - ColliderShape
(other: ColliderShape)
| 96 | * @param other - ColliderShape |
| 97 | */ |
| 98 | onTriggerStay(other: ColliderShape): void {} |
| 99 | |
| 100 | /** |
| 101 | * Called when the collision enter. |