()
| 326 | |
| 327 | |
| 328 | def reset_game(): |
| 329 | global fighter_1, fighter_2 |
| 330 | fighter_1 = Fighter( |
| 331 | 1, |
| 332 | 200, |
| 333 | 310, |
| 334 | False, |
| 335 | WARRIOR_DATA, |
| 336 | warrior_sheet, |
| 337 | WARRIOR_ANIMATION_STEPS, |
| 338 | sword_fx, |
| 339 | ) |
| 340 | fighter_2 = Fighter( |
| 341 | 2, 700, 310, True, WIZARD_DATA, wizard_sheet, WIZARD_ANIMATION_STEPS, magic_fx |
| 342 | ) |
| 343 | |
| 344 | |
| 345 | def draw_health_bar(health, x, y): |