(gl: WebGLRenderingContext, i: string)
| 149 | }; |
| 150 | |
| 151 | const parseInterpolation = (gl: WebGLRenderingContext, i: string): number => { |
| 152 | switch (i) { |
| 153 | case "linear": |
| 154 | return gl.LINEAR; |
| 155 | case "nearest": |
| 156 | return gl.NEAREST; |
| 157 | default: |
| 158 | console.warn("Invalid interpolation. Got:", i); |
| 159 | return gl.LINEAR; |
| 160 | } |
| 161 | }; |
| 162 | |
| 163 | type Framebuffer = { |
| 164 | handle: WebGLFramebuffer; |
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