(current, workInProgress, renderExpirationTime)
| 9286 | } |
| 9287 | |
| 9288 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 9289 | pushHostRootContext(workInProgress); |
| 9290 | var updateQueue = workInProgress.updateQueue; |
| 9291 | if (updateQueue !== null) { |
| 9292 | var prevState = workInProgress.memoizedState; |
| 9293 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 9294 | memoizeState(workInProgress, state); |
| 9295 | updateQueue = workInProgress.updateQueue; |
| 9296 | |
| 9297 | var element = void 0; |
| 9298 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 9299 | // There's an uncaught error. Unmount the whole root. |
| 9300 | element = null; |
| 9301 | } else if (prevState === state) { |
| 9302 | // If the state is the same as before, that's a bailout because we had |
| 9303 | // no work that expires at this time. |
| 9304 | resetHydrationState(); |
| 9305 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9306 | } else { |
| 9307 | element = state.element; |
| 9308 | } |
| 9309 | var root = workInProgress.stateNode; |
| 9310 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 9311 | // If we don't have any current children this might be the first pass. |
| 9312 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 9313 | // be any children to hydrate which is effectively the same thing as |
| 9314 | // not hydrating. |
| 9315 | |
| 9316 | // This is a bit of a hack. We track the host root as a placement to |
| 9317 | // know that we're currently in a mounting state. That way isMounted |
| 9318 | // works as expected. We must reset this before committing. |
| 9319 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 9320 | workInProgress.effectTag |= Placement; |
| 9321 | |
| 9322 | // Ensure that children mount into this root without tracking |
| 9323 | // side-effects. This ensures that we don't store Placement effects on |
| 9324 | // nodes that will be hydrated. |
| 9325 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 9326 | } else { |
| 9327 | // Otherwise reset hydration state in case we aborted and resumed another |
| 9328 | // root. |
| 9329 | resetHydrationState(); |
| 9330 | reconcileChildren(current, workInProgress, element); |
| 9331 | } |
| 9332 | memoizeState(workInProgress, state); |
| 9333 | return workInProgress.child; |
| 9334 | } |
| 9335 | resetHydrationState(); |
| 9336 | // If there is no update queue, that's a bailout because the root has no props. |
| 9337 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9338 | } |
| 9339 | |
| 9340 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 9341 | pushHostContext(workInProgress); |
no test coverage detected