(current, workInProgress, renderExpirationTime)
| 9835 | } |
| 9836 | |
| 9837 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 9838 | pushHostRootContext(workInProgress); |
| 9839 | var updateQueue = workInProgress.updateQueue; |
| 9840 | if (updateQueue !== null) { |
| 9841 | var prevState = workInProgress.memoizedState; |
| 9842 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 9843 | memoizeState(workInProgress, state); |
| 9844 | updateQueue = workInProgress.updateQueue; |
| 9845 | |
| 9846 | var element = void 0; |
| 9847 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 9848 | // There's an uncaught error. Unmount the whole root. |
| 9849 | element = null; |
| 9850 | } else if (prevState === state) { |
| 9851 | // If the state is the same as before, that's a bailout because we had |
| 9852 | // no work that expires at this time. |
| 9853 | resetHydrationState(); |
| 9854 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9855 | } else { |
| 9856 | element = state.element; |
| 9857 | } |
| 9858 | var root = workInProgress.stateNode; |
| 9859 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 9860 | // If we don't have any current children this might be the first pass. |
| 9861 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 9862 | // be any children to hydrate which is effectively the same thing as |
| 9863 | // not hydrating. |
| 9864 | |
| 9865 | // This is a bit of a hack. We track the host root as a placement to |
| 9866 | // know that we're currently in a mounting state. That way isMounted |
| 9867 | // works as expected. We must reset this before committing. |
| 9868 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 9869 | workInProgress.effectTag |= Placement; |
| 9870 | |
| 9871 | // Ensure that children mount into this root without tracking |
| 9872 | // side-effects. This ensures that we don't store Placement effects on |
| 9873 | // nodes that will be hydrated. |
| 9874 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 9875 | } else { |
| 9876 | // Otherwise reset hydration state in case we aborted and resumed another |
| 9877 | // root. |
| 9878 | resetHydrationState(); |
| 9879 | reconcileChildren(current, workInProgress, element); |
| 9880 | } |
| 9881 | memoizeState(workInProgress, state); |
| 9882 | return workInProgress.child; |
| 9883 | } |
| 9884 | resetHydrationState(); |
| 9885 | // If there is no update queue, that's a bailout because the root has no props. |
| 9886 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9887 | } |
| 9888 | |
| 9889 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 9890 | pushHostContext(workInProgress); |
no test coverage detected