(current, workInProgress, renderExpirationTime)
| 9962 | } |
| 9963 | |
| 9964 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 9965 | pushHostRootContext(workInProgress); |
| 9966 | var updateQueue = workInProgress.updateQueue; |
| 9967 | if (updateQueue !== null) { |
| 9968 | var prevState = workInProgress.memoizedState; |
| 9969 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 9970 | memoizeState(workInProgress, state); |
| 9971 | updateQueue = workInProgress.updateQueue; |
| 9972 | |
| 9973 | var element = void 0; |
| 9974 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 9975 | // There's an uncaught error. Unmount the whole root. |
| 9976 | element = null; |
| 9977 | } else if (prevState === state) { |
| 9978 | // If the state is the same as before, that's a bailout because we had |
| 9979 | // no work that expires at this time. |
| 9980 | resetHydrationState(); |
| 9981 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9982 | } else { |
| 9983 | element = state.element; |
| 9984 | } |
| 9985 | var root = workInProgress.stateNode; |
| 9986 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 9987 | // If we don't have any current children this might be the first pass. |
| 9988 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 9989 | // be any children to hydrate which is effectively the same thing as |
| 9990 | // not hydrating. |
| 9991 | |
| 9992 | // This is a bit of a hack. We track the host root as a placement to |
| 9993 | // know that we're currently in a mounting state. That way isMounted |
| 9994 | // works as expected. We must reset this before committing. |
| 9995 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 9996 | workInProgress.effectTag |= Placement; |
| 9997 | |
| 9998 | // Ensure that children mount into this root without tracking |
| 9999 | // side-effects. This ensures that we don't store Placement effects on |
| 10000 | // nodes that will be hydrated. |
| 10001 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 10002 | } else { |
| 10003 | // Otherwise reset hydration state in case we aborted and resumed another |
| 10004 | // root. |
| 10005 | resetHydrationState(); |
| 10006 | reconcileChildren(current, workInProgress, element); |
| 10007 | } |
| 10008 | memoizeState(workInProgress, state); |
| 10009 | return workInProgress.child; |
| 10010 | } |
| 10011 | resetHydrationState(); |
| 10012 | // If there is no update queue, that's a bailout because the root has no props. |
| 10013 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10014 | } |
| 10015 | |
| 10016 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 10017 | pushHostContext(workInProgress); |
no test coverage detected