(current, workInProgress, renderExpirationTime)
| 7903 | |
| 7904 | // Invokes the update life-cycles and returns false if it shouldn't rerender. |
| 7905 | function updateClassInstance(current, workInProgress, renderExpirationTime) { |
| 7906 | var ctor = workInProgress.type; |
| 7907 | var instance = workInProgress.stateNode; |
| 7908 | resetInputPointers(workInProgress, instance); |
| 7909 | |
| 7910 | var oldProps = workInProgress.memoizedProps; |
| 7911 | var newProps = workInProgress.pendingProps; |
| 7912 | var oldContext = instance.context; |
| 7913 | var newUnmaskedContext = getUnmaskedContext(workInProgress); |
| 7914 | var newContext = getMaskedContext(workInProgress, newUnmaskedContext); |
| 7915 | |
| 7916 | // Note: During these life-cycles, instance.props/instance.state are what |
| 7917 | // ever the previously attempted to render - not the "current". However, |
| 7918 | // during componentDidUpdate we pass the "current" props. |
| 7919 | |
| 7920 | // In order to support react-lifecycles-compat polyfilled components, |
| 7921 | // Unsafe lifecycles should not be invoked for any component with the new gDSFP. |
| 7922 | if ((typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function') && typeof ctor.getDerivedStateFromProps !== 'function') { |
| 7923 | if (oldProps !== newProps || oldContext !== newContext) { |
| 7924 | callComponentWillReceiveProps(workInProgress, instance, newProps, newContext); |
| 7925 | } |
| 7926 | } |
| 7927 | |
| 7928 | // Compute the next state using the memoized state and the update queue. |
| 7929 | var oldState = workInProgress.memoizedState; |
| 7930 | // TODO: Previous state can be null. |
| 7931 | var newState = void 0; |
| 7932 | var derivedStateFromCatch = void 0; |
| 7933 | if (workInProgress.updateQueue !== null) { |
| 7934 | newState = processUpdateQueue(current, workInProgress, workInProgress.updateQueue, instance, newProps, renderExpirationTime); |
| 7935 | |
| 7936 | var updateQueue = workInProgress.updateQueue; |
| 7937 | if (updateQueue !== null && updateQueue.capturedValues !== null && enableGetDerivedStateFromCatch && typeof ctor.getDerivedStateFromCatch === 'function') { |
| 7938 | var capturedValues = updateQueue.capturedValues; |
| 7939 | // Don't remove these from the update queue yet. We need them in |
| 7940 | // finishClassComponent. Do the reset there. |
| 7941 | // TODO: This is awkward. Refactor class components. |
| 7942 | // updateQueue.capturedValues = null; |
| 7943 | derivedStateFromCatch = callGetDerivedStateFromCatch(ctor, capturedValues); |
| 7944 | } |
| 7945 | } else { |
| 7946 | newState = oldState; |
| 7947 | } |
| 7948 | |
| 7949 | var derivedStateFromProps = void 0; |
| 7950 | if (oldProps !== newProps) { |
| 7951 | // The prevState parameter should be the partially updated state. |
| 7952 | // Otherwise, spreading state in return values could override updates. |
| 7953 | derivedStateFromProps = callGetDerivedStateFromProps(workInProgress, instance, newProps, newState); |
| 7954 | } |
| 7955 | |
| 7956 | if (derivedStateFromProps !== null && derivedStateFromProps !== undefined) { |
| 7957 | // Render-phase updates (like this) should not be added to the update queue, |
| 7958 | // So that multiple render passes do not enqueue multiple updates. |
| 7959 | // Instead, just synchronously merge the returned state into the instance. |
| 7960 | newState = newState === null || newState === undefined ? derivedStateFromProps : _assign({}, newState, derivedStateFromProps); |
| 7961 | } |
| 7962 | if (derivedStateFromCatch !== null && derivedStateFromCatch !== undefined) { |
no test coverage detected