(current, workInProgress, renderExpirationTime)
| 9195 | } |
| 9196 | |
| 9197 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 9198 | pushHostRootContext(workInProgress); |
| 9199 | var updateQueue = workInProgress.updateQueue; |
| 9200 | if (updateQueue !== null) { |
| 9201 | var prevState = workInProgress.memoizedState; |
| 9202 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 9203 | memoizeState(workInProgress, state); |
| 9204 | updateQueue = workInProgress.updateQueue; |
| 9205 | |
| 9206 | var element = void 0; |
| 9207 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 9208 | // There's an uncaught error. Unmount the whole root. |
| 9209 | element = null; |
| 9210 | } else if (prevState === state) { |
| 9211 | // If the state is the same as before, that's a bailout because we had |
| 9212 | // no work that expires at this time. |
| 9213 | resetHydrationState(); |
| 9214 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9215 | } else { |
| 9216 | element = state.element; |
| 9217 | } |
| 9218 | var root = workInProgress.stateNode; |
| 9219 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 9220 | // If we don't have any current children this might be the first pass. |
| 9221 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 9222 | // be any children to hydrate which is effectively the same thing as |
| 9223 | // not hydrating. |
| 9224 | |
| 9225 | // This is a bit of a hack. We track the host root as a placement to |
| 9226 | // know that we're currently in a mounting state. That way isMounted |
| 9227 | // works as expected. We must reset this before committing. |
| 9228 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 9229 | workInProgress.effectTag |= Placement; |
| 9230 | |
| 9231 | // Ensure that children mount into this root without tracking |
| 9232 | // side-effects. This ensures that we don't store Placement effects on |
| 9233 | // nodes that will be hydrated. |
| 9234 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 9235 | } else { |
| 9236 | // Otherwise reset hydration state in case we aborted and resumed another |
| 9237 | // root. |
| 9238 | resetHydrationState(); |
| 9239 | reconcileChildren(current, workInProgress, element); |
| 9240 | } |
| 9241 | memoizeState(workInProgress, state); |
| 9242 | return workInProgress.child; |
| 9243 | } |
| 9244 | resetHydrationState(); |
| 9245 | // If there is no update queue, that's a bailout because the root has no props. |
| 9246 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 9247 | } |
| 9248 | |
| 9249 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 9250 | pushHostContext(workInProgress); |
no test coverage detected