(gl, props)
| 64191 | } |
| 64192 | ]); |
| 64193 | function Shader1(gl, props) { |
| 64194 | var _this; |
| 64195 | (0, _classCallCheckDefault.default)(this, Shader1); |
| 64196 | (0, _webglUtils.assertWebGLContext)(gl); |
| 64197 | (0, _utils.assert)(typeof props.source === "string", ERR_SOURCE); |
| 64198 | var id = (0, _glslUtils.getShaderName)(props.source, null) || props.id || (0, _utils.uid)("unnamed ".concat(Shader1.getTypeName(props.shaderType))); |
| 64199 | _this = (0, _possibleConstructorReturnDefault.default)(this, (0, _getPrototypeOfDefault.default)(Shader1).call(this, gl, { |
| 64200 | id: id |
| 64201 | })); |
| 64202 | _this.shaderType = props.shaderType; |
| 64203 | _this.source = props.source; |
| 64204 | _this.initialize(props); |
| 64205 | return _this; |
| 64206 | } |
| 64207 | (0, _createClassDefault.default)(Shader1, [ |
| 64208 | { |
| 64209 | key: "initialize", |
nothing calls this directly
no test coverage detected