(gl)
| 77541 | var FS_OUTPUT_VARIABLE = "transform_output"; |
| 77542 | var TextureTransform = function() { |
| 77543 | function TextureTransform1(gl) { |
| 77544 | var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; |
| 77545 | (0, _classCallCheckDefault.default)(this, TextureTransform1); |
| 77546 | this.gl = gl; |
| 77547 | this.currentIndex = 0; |
| 77548 | this._swapTexture = null; |
| 77549 | this.targetTextureVarying = null; |
| 77550 | this.targetTextureType = null; |
| 77551 | this.samplerTextureMap = null; |
| 77552 | this.bindings = []; |
| 77553 | this.resources = {}; |
| 77554 | this._initialize(props); |
| 77555 | Object.seal(this); |
| 77556 | } |
| 77557 | (0, _createClassDefault.default)(TextureTransform1, [ |
| 77558 | { |
| 77559 | key: "updateModelProps", |
nothing calls this directly
no outgoing calls
no test coverage detected