| 121303 | 0 |
| 121304 | ]; |
| 121305 | function scale$1(current, sX, sY) { |
| 121306 | const c = temp[0] = current[0]; |
| 121307 | if (c === "a" || c === "A") { |
| 121308 | temp[1] = sX * current[1]; |
| 121309 | temp[2] = sY * current[2]; |
| 121310 | temp[3] = current[3]; |
| 121311 | temp[4] = current[4]; |
| 121312 | temp[5] = current[5]; |
| 121313 | temp[6] = sX * current[6]; |
| 121314 | temp[7] = sY * current[7]; |
| 121315 | } else if (c === "h" || c === "H") temp[1] = sX * current[1]; |
| 121316 | else if (c === "v" || c === "V") temp[1] = sY * current[1]; |
| 121317 | else for(var i = 1, n = current.length; i < n; ++i)temp[i] = (i % 2 == 1 ? sX : sY) * current[i]; |
| 121318 | return temp; |
| 121319 | } |
| 121320 | function pathRender(context1, path2, l, t, sX, sY) { |
| 121321 | var current, // current instruction |
| 121322 | previous = null, x4 = 0, // current x |