(matrix2)
| 71031 | return this.check(); |
| 71032 | } |
| 71033 | transformByMatrix2(matrix2) { |
| 71034 | (0, _glMatrixExtras.vec4_transformMat2)(this, this, matrix2); |
| 71035 | return this.check(); |
| 71036 | } |
| 71037 | transformByQuaternion(quaternion) { |
| 71038 | _vec3.transformQuat(this, this, quaternion); |
| 71039 | return this.check(); |