()
| 7695 | //dynamic superclass, since we don't know have deck.Layer in the declaration phase |
| 7696 | class __CubeLayer extends (0, _base.base).deck.Layer { |
| 7697 | getShaders() { |
| 7698 | return { |
| 7699 | vs: (0, _cubeLayerVertexGlslDefault.default), |
| 7700 | fs: (0, _cubeLayerFragmentGlslDefault.default), |
| 7701 | modules: [ |
| 7702 | (0, _base.base).deck.project32, |
| 7703 | (0, _base.base).deck.gouraudLighting, |
| 7704 | (0, _base.base).deck.picking |
| 7705 | ] |
| 7706 | }; |
| 7707 | } |
| 7708 | initializeState() { |
| 7709 | const attributeManager = this.getAttributeManager(); |
| 7710 | attributeManager.addInstanced({ |
no outgoing calls
no test coverage detected