Turn turtle left by angle units. Aliases: left | lt Argument: angle -- a number (integer or float) Turn turtle left by angle units. (Units are by default degrees, but can be set via the degrees() and radians() functions.) Angle orientation depends o
(self, angle)
| 1746 | self._rotate(-angle) |
| 1747 | |
| 1748 | def left(self, angle): |
| 1749 | """Turn turtle left by angle units. |
| 1750 | |
| 1751 | Aliases: left | lt |
| 1752 | |
| 1753 | Argument: |
| 1754 | angle -- a number (integer or float) |
| 1755 | |
| 1756 | Turn turtle left by angle units. (Units are by default degrees, |
| 1757 | but can be set via the degrees() and radians() functions.) |
| 1758 | Angle orientation depends on mode. (See this.) |
| 1759 | |
| 1760 | Example (for a Turtle instance named turtle): |
| 1761 | >>> turtle.heading() |
| 1762 | 22.0 |
| 1763 | >>> turtle.left(45) |
| 1764 | >>> turtle.heading() |
| 1765 | 67.0 |
| 1766 | """ |
| 1767 | self._rotate(angle) |
| 1768 | |
| 1769 | def pos(self): |
| 1770 | """Return the turtle's current location (x,y), as a Vec2D-vector. |