(self, row, col)
| 193 | self.game.screen.listen() |
| 194 | |
| 195 | def notify_move(self, row, col): |
| 196 | if self.BUSY: |
| 197 | return |
| 198 | self.BUSY = True |
| 199 | self.game.model.notify_move(row, col) |
| 200 | self.BUSY = False |
| 201 | |
| 202 | |
| 203 | class Nim(object): |
nothing calls this directly
no test coverage detected