(self)
| 53 | self.game = game |
| 54 | |
| 55 | def setup(self): |
| 56 | if self.game.state not in [Nim.CREATED, Nim.OVER]: |
| 57 | return |
| 58 | self.sticks = [randomrow(), randomrow(), randomrow()] |
| 59 | self.player = 0 |
| 60 | self.winner = None |
| 61 | self.game.view.setup() |
| 62 | self.game.state = Nim.RUNNING |
| 63 | |
| 64 | def move(self, row, col): |
| 65 | maxspalte = self.sticks[row] |