打boss :return:
(self)
| 43 | |
| 44 | |
| 45 | def execute_boss(self): |
| 46 | """ |
| 47 | 打boss |
| 48 | :return: |
| 49 | """ |
| 50 | logger.hr('Start boss battle', 1) |
| 51 | while 1: |
| 52 | self.screenshot() |
| 53 | if self.appear(self.I_BOSS_FIRE): |
| 54 | current, remain, total = self.O_DE_BOSS_PEOPLE.ocr(self.device.image) |
| 55 | if total == 300 and current >= 290: |
| 56 | logger.info('Boss battle people is full') |
| 57 | if not self.appear(self.I_UI_BACK_RED): |
| 58 | logger.warning('Boss battle people is full but no red back') |
| 59 | continue |
| 60 | self.ui_click_until_disappear(self.I_UI_BACK_RED) |
| 61 | # 退出重新选一个没人慢的boss |
| 62 | logger.info('Exit and reselect') |
| 63 | continue |
| 64 | else: |
| 65 | logger.info('Boss battle people is not full') |
| 66 | break |
| 67 | |
| 68 | if self.appear_then_click(self.I_BOSS_NAMAZU, interval=1): |
| 69 | continue |
| 70 | if self.appear_then_click(self.I_BOSS_SHINKIRO, interval=1): |
| 71 | continue |
| 72 | if self.appear_then_click(self.I_BOSS_ODOKURO, interval=1): |
| 73 | continue |
| 74 | if self.appear_then_click(self.I_BOSS_OBOROGURUMA, interval=1): |
| 75 | continue |
| 76 | if self.appear_then_click(self.I_BOSS_TSUCHIGUMO, interval=1): |
| 77 | continue |
| 78 | if self.appear_then_click(self.I_BOSS_SONGSTRESS, interval=1): |
| 79 | continue |
| 80 | if self.appear_then_click(self.I_DE_BOSS, interval=4): |
| 81 | continue |
| 82 | if self.click(self.C_DM_BOSS_CLICK, interval=1.7): |
| 83 | continue |
| 84 | logger.info('Boss battle start') |
| 85 | # 点击集结挑战 |
| 86 | boss_fire_count = 0 # 五次没点到就意味着今天已经挑战过了 |
| 87 | while 1: |
| 88 | self.screenshot() |
| 89 | if self.appear(self.I_BOSS_CONFIRM): |
| 90 | self.ui_click(self.I_BOSS_NO_SELECT, self.I_BOSS_SELECTED) |
| 91 | self.ui_click(self.I_BOSS_CONFIRM, self.I_BOSS_GATHER) |
| 92 | break |
| 93 | if self.appear(self.I_BOSS_GATHER): |
| 94 | break |
| 95 | if boss_fire_count >= 5: |
| 96 | logger.warning('Boss battle already done') |
| 97 | self.ui_click_until_disappear(self.I_UI_BACK_RED) |
| 98 | return |
| 99 | if self.appear_then_click(self.I_BOSS_FIRE, interval=1): |
| 100 | boss_fire_count += 1 |
| 101 | continue |
| 102 | logger.info('Boss battle confirm and enter') |
no test coverage detected