(self)
| 22 | class ScriptTask(GameUi, GeneralBattle, GeneralRoom, GeneralInvite, NianAssets): |
| 23 | |
| 24 | def run(self) -> None: |
| 25 | def cd_exit(cd: timedelta=False): |
| 26 | logger.warning(f'Nian in CD {cd}') |
| 27 | if cd is False: |
| 28 | self.set_next_run(task='Nian', success=False, finish=True) |
| 29 | raise TaskEnd('Nian') |
| 30 | next_run = datetime.now() + cd |
| 31 | self.set_next_run(task='Nian', success=False, finish=False, target=next_run) |
| 32 | raise TaskEnd('Nian') |
| 33 | |
| 34 | self.ui_get_current_page() |
| 35 | self.ui_goto(page_team) |
| 36 | con = self.config.nian.nian_config |
| 37 | |
| 38 | # 进入 |
| 39 | self.ui_get_current_page() |
| 40 | self.ui_goto(page_team) |
| 41 | self.check_zones('年兽') |
| 42 | cd = self.check_cd() |
| 43 | if cd: |
| 44 | cd_exit(cd) |
| 45 | # 但是这个时候还不一定可以完全判断有没有进入cd |
| 46 | cd_count = 0 |
| 47 | while 1: |
| 48 | self.screenshot() |
| 49 | if self.appear(self.I_N_WAITING): |
| 50 | break |
| 51 | if cd_count >= 4: |
| 52 | # 4 x 1.5 = 6秒没有进入说明是在冷却中 |
| 53 | cd_exit() |
| 54 | if self.appear_then_click(self.I_GR_AUTO_MATCH, interval=1.5): |
| 55 | cd_count += 1 |
| 56 | continue |
| 57 | # 匹配个8分钟,要是八分钟还没人拿没啥了 |
| 58 | logger.info('Waiting for match') |
| 59 | click_timer = Timer(240) |
| 60 | check_timer = Timer(480) |
| 61 | click_timer.start() |
| 62 | check_timer.start() |
| 63 | self.device.stuck_record_add('LOGIN_CHECK') |
| 64 | while 1: |
| 65 | self.screenshot() |
| 66 | # 如果被秒开进入战斗, 被秒开不支持开启buff |
| 67 | if self.check_take_over_battle(False, config=self.battle_config): |
| 68 | logger.info('Nian take over battle') |
| 69 | break |
| 70 | # 如果进入房间 |
| 71 | elif self.is_in_room(): |
| 72 | self.device.stuck_record_clear() |
| 73 | if self.wait_battle(wait_time=time(minute=1)): |
| 74 | buff = [] |
| 75 | if con.buff_gold_50_click: |
| 76 | buff.append(BuffClass.GOLD_50) |
| 77 | if con.buff_gold_100_click: |
| 78 | buff.append(BuffClass.GOLD_100) |
| 79 | if buff is []: |
| 80 | buff = None |
| 81 | self.run_general_battle(config=self.battle_config, buff=buff) |
no test coverage detected