(private device: GPUDevice)
| 25 | public numBytesAllocated = 0; |
| 26 | |
| 27 | constructor(private device: GPUDevice) {} |
| 28 | |
| 29 | acquireTexture( |
| 30 | width: number, height: number, format: GPUTextureFormat, |
nothing calls this directly
no outgoing calls
no test coverage detected