SetVarName reset var name
(VarName node.Node)
| 43 | |
| 44 | // SetVarName reset var name |
| 45 | func (n *Variable) SetVarName(VarName node.Node) { |
| 46 | n.VarName = VarName |
| 47 | } |
| 48 | |
| 49 | // Walk traverses nodes |
| 50 | // Walk is invoked recursively until v.EnterNode returns true |