()
| 10 | type Node interface { |
| 11 | walker.Walkable |
| 12 | Attributes() map[string]interface{} // Attributes returns node attributes as map |
| 13 | SetPosition(p *position.Position) |
| 14 | GetPosition() *position.Position |
| 15 | GetFreeFloating() *freefloating.Collection |
no outgoing calls