()
| 203 | } |
| 204 | |
| 205 | runAllTimers(): void { |
| 206 | this._checkFakeTimers(); |
| 207 | this.runAllTicks(); |
| 208 | this.runAllImmediates(); |
| 209 | |
| 210 | // Only run a generous number of timers and then bail. |
| 211 | // This is just to help avoid recursive loops |
| 212 | let i; |
| 213 | for (i = 0; i < this._maxLoops; i++) { |
| 214 | const nextTimerHandleAndExpiry = this._getNextTimerHandleAndExpiry(); |
| 215 | |
| 216 | // If there are no more timer handles, stop! |
| 217 | if (nextTimerHandleAndExpiry === null) { |
| 218 | break; |
| 219 | } |
| 220 | |
| 221 | const [nextTimerHandle, expiry] = nextTimerHandleAndExpiry; |
| 222 | this._now = expiry; |
| 223 | this._runTimerHandle(nextTimerHandle); |
| 224 | |
| 225 | // Some of the immediate calls could be enqueued |
| 226 | // during the previous handling of the timers, we should |
| 227 | // run them as well. |
| 228 | if (this._immediates.length > 0) { |
| 229 | this.runAllImmediates(); |
| 230 | } |
| 231 | |
| 232 | if (this._ticks.length > 0) { |
| 233 | this.runAllTicks(); |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | if (i === this._maxLoops) { |
| 238 | throw new Error( |
| 239 | `Ran ${this._maxLoops} timers, and there are still more! ` + |
| 240 | "Assuming we've hit an infinite recursion and bailing out...", |
| 241 | ); |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | runOnlyPendingTimers(): void { |
| 246 | // We need to hold the current shape of `this._timers` because existing |
nothing calls this directly
no test coverage detected