debugE2E returns true if E2E_DEBUG environment variable is set to "true" Use this to control verbose debug logging in e2e tests
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| 22 | // debugE2E returns true if E2E_DEBUG environment variable is set to "true" |
| 23 | // Use this to control verbose debug logging in e2e tests |
| 24 | func debugE2E() bool { |
| 25 | return os.Getenv("E2E_DEBUG") == "true" |
| 26 | } |
| 27 | |
| 28 | // isPortUnavailableErrorString checks if the error string indicates a port unavailable error |
| 29 | func isPortUnavailableErrorString(errStr string) bool { |
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