DelayIfStillRunning serializes jobs, delaying subsequent runs until the previous one is complete. Jobs running after a delay of more than a minute have the delay logged at Info.
(logger Logger)
| 59 | // previous one is complete. Jobs running after a delay of more than a minute |
| 60 | // have the delay logged at Info. |
| 61 | func DelayIfStillRunning(logger Logger) JobWrapper { |
| 62 | return func(j Job) Job { |
| 63 | var mu sync.Mutex |
| 64 | return FuncJob(func() { |
| 65 | start := time.Now() |
| 66 | mu.Lock() |
| 67 | defer mu.Unlock() |
| 68 | if dur := time.Since(start); dur > time.Minute { |
| 69 | logger.Info("delay", "duration", dur) |
| 70 | } |
| 71 | j.Run() |
| 72 | }) |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | // SkipIfStillRunning skips an invocation of the Job if a previous invocation is |
| 77 | // still running. It logs skips to the given logger at Info level. |