Uints32 adds the field key with i as a []int32 to the *Event context.
(key string, i []uint32)
| 687 | |
| 688 | // Uints32 adds the field key with i as a []int32 to the *Event context. |
| 689 | func (e *Event) Uints32(key string, i []uint32) *Event { |
| 690 | if e == nil { |
| 691 | return e |
| 692 | } |
| 693 | e.buf = enc.AppendUints32(enc.AppendKey(e.buf, key), i) |
| 694 | return e |
| 695 | } |
| 696 | |
| 697 | // Uint64 adds the field key with i as a uint64 to the *Event context. |
| 698 | func (e *Event) Uint64(key string, i uint64) *Event { |