Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
(name, shorthand string, value uint16, usage string)
| 71 | |
| 72 | // Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash. |
| 73 | func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 { |
| 74 | p := new(uint16) |
| 75 | f.Uint16VarP(p, name, shorthand, value, usage) |
| 76 | return p |
| 77 | } |
| 78 | |
| 79 | // Uint16 defines a uint flag with specified name, default value, and usage string. |
| 80 | // The return value is the address of a uint variable that stores the value of the flag. |
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