
Run(...) error method to each commandName(help) and Description(help) - set the application name descriptionConfiguration(loader, paths...) - load defaults from configuration filesResolver(...) - support for default values from external sources*Mapper(...) - customising how the command-line is mapped to Go valuesConfigureHelp(HelpOptions) and Help(HelpFunc) - customising helpRun() methodsKong has been stable for a long time, so it seemed appropriate to cut a 1.0 release.
There is one breaking change, #436, which should effect relatively few users.
Kong aims to support arbitrarily complex command-line structures with as little developer effort as possible.
To achieve that, command-lines are expressed as Go types, with the structure and tags directing how the command line is mapped onto the struct.
For example, the following command-line:
shell rm [-f] [-r] <paths> ...
shell ls [<paths> ...]
Can be represented by the following command-line structure:
package main
import "github.com/alecthomas/kong"
var CLI struct {
Rm struct {
Force bool `help:"Force removal."`
Recursive bool `help:"Recursively remove files."`
Paths []string `arg:"" name:"path" help:"Paths to remove." type:"path"`
} `cmd:"" help:"Remove files."`
Ls struct {
Paths []string `arg:"" optional:"" name:"path" help:"Paths to list." type:"path"`
} `cmd:"" help:"List paths."`
}
func main() {
ctx := kong.Parse(&CLI)
switch ctx.Command() {
case "rm <path>":
case "ls":
default:
panic(ctx.Command())
}
}
Every Kong application includes a --help flag that will display auto-generated help.
eg.
$ shell --help
usage: shell <command>
A shell-like example app.
Flags:
--help Show context-sensitive help.
--debug Debug mode.
Commands:
rm <path> ...
Remove files.
ls [<path> ...]
List paths.
If a command is provided, the help will show full detail on the command including all available flags.
eg.
$ shell --help rm
usage: shell rm <paths> ...
Remove files.
Arguments:
<paths> ... Paths to remove.
Flags:
--debug Debug mode.
-f, --force Force removal.
-r, --recursive Recursively remove files.
Help is automatically generated from the command-line structure itself,
including help:"" and other tags. Variables will
also be interpolated into the help string.
Finally, any command, or argument type implementing the interface
Help() string will have this function called to retrieve more detail to
augment the help tag. This allows for much more descriptive text than can
fit in Go tags. See _examples/shell/help
A command's additional help text is not shown from top-level help, but can be displayed within contextual help:
Top level help
$ go run ./_examples/shell/help --help
Usage: help <command>
An app demonstrating HelpProviders
Flags:
-h, --help Show context-sensitive help.
--flag Regular flag help
Commands:
echo Regular command help
Contextual
$ go run ./_examples/shell/help echo --help
Usage: help echo <msg>
Regular command help
🚀 additional command help
Arguments:
<msg> Regular argument help
Flags:
-h, --help Show context-sensitive help.
--flag Regular flag help
Custom help will only be shown for positional arguments with named fields (see the README section on positional arguments for more details on what that means)
Contextual argument help
$ go run ./_examples/shell/help msg --help
Usage: help echo <msg>
Regular argument help
📣 additional argument help
Flags:
-h, --help Show context-sensitive help.
--flag Regular flag help
There are two ways to handle commands in Kong.
When you call kong.Parse() it will return a unique string representation of the command. Each command branch in the hierarchy will be a bare word and each branching argument or required positional argument will be the name surrounded by angle brackets. Here's an example:
There's an example of this pattern here.
eg.
package main
import "github.com/alecthomas/kong"
var CLI struct {
Rm struct {
Force bool `help:"Force removal."`
Recursive bool `help:"Recursively remove files."`
Paths []string `arg:"" name:"path" help:"Paths to remove." type:"path"`
} `cmd:"" help:"Remove files."`
Ls struct {
Paths []string `arg:"" optional:"" name:"path" help:"Paths to list." type:"path"`
} `cmd:"" help:"List paths."`
}
func main() {
ctx := kong.Parse(&CLI)
switch ctx.Command() {
case "rm <path>":
case "ls":
default:
panic(ctx.Command())
}
}
This has the advantage that it is convenient, but the downside that if you modify your CLI structure, the strings may change. This can be fragile.
Run(...) error method to each commandA more robust approach is to break each command out into their own structs:
Run(...) error method to all leaf commands.kong.Kong.Parse() to obtain a kong.Context.kong.Context.Run(bindings...) to call the selected parsed command.Once a command node is selected by Kong it will search from that node back to the root. Each
encountered command node with a Run(...) error will be called in reverse order. This allows
sub-trees to be re-used fairly conveniently.
In addition to values bound with the kong.Bind(...) option, any values
passed through to kong.Context.Run(...) are also bindable to the target's
Run() arguments.
Finally, hooks can also contribute bindings via kong.Context.Bind() and kong.Context.BindTo().
There's a full example emulating part of the Docker CLI here.
eg.
type Context struct {
Debug bool
}
type RmCmd struct {
Force bool `help:"Force removal."`
Recursive bool `help:"Recursively remove files."`
Paths []string `arg:"" name:"path" help:"Paths to remove." type:"path"`
}
func (r *RmCmd) Run(ctx *Context) error {
fmt.Println("rm", r.Paths)
return nil
}
type LsCmd struct {
Paths []string `arg:"" optional:"" name:"path" help:"Paths to list." type:"path"`
}
func (l *LsCmd) Run(ctx *Context) error {
fmt.Println("ls", l.Paths)
return nil
}
var cli struct {
Debug bool `help:"Enable debug mode."`
Rm RmCmd `cmd:"" help:"Remove files."`
Ls LsCmd `cmd:"" help:"List paths."`
}
func main() {
ctx := kong.Parse(&cli)
// Call the Run() method of the selected parsed command.
err := ctx.Run(&Context{Debug: cli.Debug})
ctx.FatalIfErrorf(err)
}
If a node in the CLI, or any of its embedded fields, implements a BeforeReset(...) error, BeforeResolve
(...) error, BeforeApply(...) error and/or AfterApply(...) error method, those will be called as Kong
resets, resolves, validates, and assigns values to the node.
| Hook | Description |
|---|---|
BeforeReset |
Invoked before values are reset to their defaults (as defined by the grammar) or to zero values |
BeforeResolve |
Invoked before resolvers are applied to a node |
BeforeApply |
Invoked before the traced command line arguments are applied to the grammar |
AfterApply |
Invoked after command line arguments are applied to the grammar and validated` |
The --help flag is implemented with a BeforeReset hook.
eg.
// A flag with a hook that, if triggered, will set the debug loggers output to stdout.
type debugFlag bool
func (d debugFlag) BeforeApply(logger *log.Logger) error {
logger.SetOutput(os.Stdout)
return nil
}
var cli struct {
Debug debugFlag `help:"Enable debug logging."`
}
func main() {
// Debug logger going to discard.
logger := log.New(io.Discard, "", log.LstdFlags)
ctx := kong.Parse(&cli, kong.Bind(logger))
// ...
}
It's also possible to register these hooks with the functional options
kong.WithBeforeReset, kong.WithBeforeResolve, kong.WithBeforeApply, and
kong.WithAfterApply.
Arguments to hooks are provided via the Run(...) method or Bind(...) option. *Kong, *Context, *Path and parent commands are also bound and finally, hooks can also contribute bindings via kong.Context.Bind() and kong.Context.BindTo().
eg:
type CLI struct {
Debug bool `help:"Enable debug mode."`
Rm RmCmd `cmd:"" help:"Remove files."`
Ls LsCmd `cmd:"" help:"List paths."`
}
type AuthorName string
// ...
func (l *LsCmd) Run(cli *CLI) error {
// use cli.Debug here !!
return nil
}
func (r *RmCmD) Run(author AuthorName) error{
// use binded author here
return nil
}
func main() {
var cli CLI
ctx := kong.Parse(&cli, Bind(AuthorName("penguin")))
err := ctx.Run()
Any mapped field in the command structure not tagged with cmd or arg will be a flag. Flags are optional by default.
eg. The command-line app [--flag="foo"] can be represented by the following.
type CLI struct {
Flag string
}
Sub-commands are specified by tagging a struct field with cmd. Kong supports arbitrarily nested commands.
eg. The following struct represents the CLI structure command [--flag="str"] sub-command.
type CLI struct {
Command struct {
Flag string
SubCommand struct {
} `cmd`
} `cmd`
}
If a sub-command is tagged with default:"1" it will be selected if there are no further arguments. If a sub-command is tagged with default:"withargs" it will be selected even if there are further arguments or flags and those arguments or flags are valid for the sub-command. This allows the user to omit the sub-command name on the CLI if its arguments/flags are not ambiguous with the sibling commands or flags.
In addition to sub-commands, structs can also be configured as branching positional arguments.
This is achieved by tagging an unmapped nested struct field with arg, then including a positional argument field inside that struct with the same name. For example, the following command structure:
app rename <name> to <name>
Can be represented with the following:
var CLI struct {
Rename struct {
Name struct {
Name string `arg` // <-- NOTE: identical name to enclosing struct field.
To struct {
Name struct {
Name string `arg`
} `arg`
} `cmd`
} `arg`
} `cmd`
}
Thi