(global, env, buffer)
| 21 | } |
| 22 | |
| 23 | function asmFunc(global, env, buffer) { |
| 24 | var HEAP8 = new global.Int8Array(buffer); |
| 25 | var emscripten_glVertexAttrib4fv = env.emscripten_glVertexAttrib4fv; |
| 26 | var global$0 = 6191184; |
| 27 | // EMSCRIPTEN_START_FUNCS |
| 28 | function foo(x, y) { |
| 29 | return constructor(x + y); |
| 30 | } |
| 31 | function constructor(foo) { |
| 32 | return foo + 1; |
| 33 | } |
| 34 | function mainey() { |
| 35 | return foo(10, 20) + constructor(30); |
| 36 | } |
| 37 | // EMSCRIPTEN_END_FUNCS |
| 38 | return { |
| 39 | "main": mainey |
| 40 | }; |
| 41 | } |
| 42 | |
| 43 | return asmFunc({ |
| 44 | 'Int8Array': Int8Array, |